[algorithms] Smitsimax ์•Œ๊ณ ๋ฆฌ์ฆ˜

2025. 2. 26. 00:06ยทProgrammings/Algorithms

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Smitsimax ์•Œ๊ณ ๋ฆฌ์ฆ˜

๋™์‹œ ์ด๋™ ๊ฒŒ์ž„์—์„œ ์ตœ์ ์˜ ์ „๋žต์„ ์ฐพ๊ธฐ ์œ„ํ•ด ์„ค๊ณ„๋œ ์•Œ๊ณ ๋ฆฌ์ฆ˜์œผ๋กœ, Monte Carlo Tree Search(MCTS)์™€ Minimax์˜ ๊ฐœ๋…์„ ๊ฒฐํ•ฉํ•˜์—ฌ ์ž‘๋™ํ•ฉ๋‹ˆ๋‹ค. ์ด ์•Œ๊ณ ๋ฆฌ์ฆ˜์€ ๊ฐ ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ๋™์‹œ์— ํ–‰๋™ํ•  ์ˆ˜ ์žˆ๋Š” ํ™˜๊ฒฝ์—์„œ ๋ฐœ์ƒํ•˜๋Š” ๋ณต์žก์„ฑ์„ ํ•ด๊ฒฐํ•˜๊ธฐ ์œ„ํ•ด ๊ณ ์•ˆ๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ์•„๋ž˜๋Š” Smitsimax ์•Œ๊ณ ๋ฆฌ์ฆ˜์˜ ์ž‘๋™ ๋ฐฉ์‹์— ๋Œ€ํ•œ ์„ค๋ช…์ž…๋‹ˆ๋‹ค.

Smitsimax ์•Œ๊ณ ๋ฆฌ์ฆ˜ ์ž‘๋™ ์›๋ฆฌ

MCTS ๊ธฐ๋ฐ˜ ํŠธ๋ฆฌ ๊ตฌ์กฐ

Smitsimax๋Š” ๊ฐ ํ”Œ๋ ˆ์ด์–ด๋งˆ๋‹ค ๋…๋ฆฝ์ ์ธ MCTS ํŠธ๋ฆฌ๋ฅผ ์œ ์ง€ํ•ฉ๋‹ˆ๋‹ค. ์ด ํŠธ๋ฆฌ๋“ค์€ ๊ฐ ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ์ž์‹ ์˜ ์ตœ์  ์ „๋žต์„ ํƒ์ƒ‰ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.
์ผ๋ฐ˜์ ์ธ MCTS์™€ ๋‹ฌ๋ฆฌ, Smitsimax์˜ ๋…ธ๋“œ๋Š” ํŠน์ • ๊ฒŒ์ž„ ์ƒํƒœ๋ฅผ ๋‚˜ํƒ€๋‚ด์ง€ ์•Š๊ณ , ํŠน์ • ํ–‰๋™ ๋ผ์ธ์„ ๋”ฐ๋ฅผ ๋•Œ ๋ฐœ์ƒํ•  ์ˆ˜ ์žˆ๋Š” ๋‹ค์–‘ํ•œ ์ƒํ™ฉ์„ ์ง‘๊ณ„ํ•œ ๊ฒฐ๊ณผ๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค.

๋™์‹œ ์‹คํ–‰

๋ชจ๋“  ํ”Œ๋ ˆ์ด์–ด์˜ MCTS ํŠธ๋ฆฌ๊ฐ€ ๋™์‹œ์— ์ž‘๋™ํ•˜๋ฉฐ, ๊ฐ ํ”Œ๋ ˆ์ด์–ด๋Š” ์ž์‹ ์˜ ์ตœ์  ์›€์ง์ž„์„ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค.
ํ•œ ๋ฒˆ์˜ ์‹œ๋ฎฌ๋ ˆ์ด์…˜์—์„œ, ๊ฐ ํ”Œ๋ ˆ์ด์–ด๋Š” ์ž์‹ ์ด ์ƒ๊ฐํ•˜๋Š” ์ตœ์„ ์˜ ์›€์ง์ž„์„ ์„ ํƒํ•˜๊ณ  ์ด๋ฅผ ๊ธฐ๋ฐ˜์œผ๋กœ ๊ฒŒ์ž„์„ ์ง„ํ–‰ํ•ฉ๋‹ˆ๋‹ค3.

๊ฐ’์˜ ์—ญ์ „ํŒŒ

์‹œ๋ฎฌ๋ ˆ์ด์…˜์ด ์ข…๋ฃŒ๋˜๋ฉด ๊ฒฐ๊ณผ ๊ฐ’(์˜ˆ: ์Šน๋ฆฌ, ํŒจ๋ฐฐ, ๋ฌด์Šน๋ถ€)์ด ๊ฐ ํ”Œ๋ ˆ์ด์–ด์˜ ํŠธ๋ฆฌ์— ์—ญ์ „ํŒŒ๋ฉ๋‹ˆ๋‹ค.
์ด ๊ณผ์ •์—์„œ ๊ฐ ํ”Œ๋ ˆ์ด์–ด๋Š” ๋‹ค๋ฅธ ํ”Œ๋ ˆ์ด์–ด๋“ค์ด ์„ ํƒํ•œ ์ „๋žต๊ณผ ์ž์‹ ์ด ์„ ํƒํ•œ ์ „๋žต์ด ์กฐํ•ฉ๋˜์–ด ์–ด๋– ํ•œ ๊ฒฐ๊ณผ๋ฅผ ์ดˆ๋ž˜ํ–ˆ๋Š”์ง€๋ฅผ ํ•™์Šตํ•ฉ๋‹ˆ๋‹ค.

๋…๋ฆฝ์  ์ง„ํ™”

Smitsimax์—์„œ๋Š” "์ตœ์ " ์ „๋žต์ด ๊ฐ ํ”Œ๋ ˆ์ด์–ด๋ณ„๋กœ ๋…๋ฆฝ์ ์œผ๋กœ ์ง„ํ™”ํ•ฉ๋‹ˆ๋‹ค. ์ฆ‰, ๋‹ค๋ฅธ ํ”Œ๋ ˆ์ด์–ด๋“ค์˜ ํ–‰๋™์ด ๋ฐ˜๋ณต์ ์œผ๋กœ ๋ณ€ํ™”ํ•จ์— ๋”ฐ๋ผ ๊ฐ ํ”Œ๋ ˆ์ด์–ด์˜ ์ „๋žต๋„ ์ง€์†์ ์œผ๋กœ ์กฐ์ •๋ฉ๋‹ˆ๋‹ค.

 

Smitsimax์™€ Minimax/MCTS ๋น„๊ต

ํŠน์ง• Minimax MCTS Smitsimax
์ ์šฉ ๋Œ€์ƒ ํ„ด์ œ ๊ฒŒ์ž„ ํ™•๋ฅ ์ /๋ณต์žกํ•œ ๊ฒŒ์ž„ ๋™์‹œ ์ด๋™ ๊ฒŒ์ž„
ํƒ์ƒ‰ ๋ฐฉ์‹ ์™„์ „ ํƒ์ƒ‰ ์ƒ˜ํ”Œ๋ง ๊ธฐ๋ฐ˜ ํƒ์ƒ‰ MCTS + ๋™์‹œ ์ด๋™ ์ฒ˜๋ฆฌ
๋ณต์žก์„ฑ ์ฒ˜๋ฆฌ ๋†’์€ ๊ณ„์‚ฐ ๋น„์šฉ ํ™•๋ฅ ์  ์ƒ˜ํ”Œ๋ง์œผ๋กœ ๋ณต์žก์„ฑ ๊ฐ์†Œ ๋™์‹œ ์ด๋™ ๋ณต์žก์„ฑ ํšจ์œจ์  ์ฒ˜๋ฆฌ
๋…๋ฆฝ์  ํ•™์Šต ์—†์Œ ์—†์Œ ๊ฐ ํ”Œ๋ ˆ์ด์–ด๋ณ„ ๋…๋ฆฝ์  ์ „๋žต ํ•™์Šต

์žฅ์ 

๋™์‹œ ์ด๋™ ๊ฒŒ์ž„์— ์ ํ•ฉ

Smitsimax๋Š” ๋ชจ๋“  ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ๋™์‹œ์— ํ–‰๋™ํ•˜๋Š” ํ™˜๊ฒฝ์—์„œ ์ตœ์ ์˜ ์ „๋žต์„ ๊ณ„์‚ฐํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋Š” ์ „ํ†ต์ ์ธ Minimax๋‚˜ MCTS๊ฐ€ ์ฒ˜๋ฆฌํ•˜๊ธฐ ์–ด๋ ค์šด ๋ฌธ์ œ๋ฅผ ํ•ด๊ฒฐํ•ฉ๋‹ˆ๋‹ค.

๊ฐ ํ”Œ๋ ˆ์ด์–ด์˜ ๋…๋ฆฝ์  ํ•™์Šต

๊ฐ ํ”Œ๋ ˆ์ด์–ด๋Š” ์ž์‹ ์˜ MCTS ํŠธ๋ฆฌ๋ฅผ ์œ ์ง€ํ•˜๋ฉฐ, ๋…๋ฆฝ์ ์œผ๋กœ ์ตœ์ ์˜ ์ „๋žต์„ ํƒ์ƒ‰ํ•ฉ๋‹ˆ๋‹ค. ์ด๋ฅผ ํ†ตํ•ด ๋น„๋Œ€์นญ ๊ฒŒ์ž„์—์„œ๋„ ์œ ์—ฐํ•˜๊ฒŒ ์ ์šฉ ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค.

ํšจ์œจ์ ์ธ ๋ณต์žก์„ฑ ์ฒ˜๋ฆฌ

๋™์‹œ ์ด๋™์œผ๋กœ ์ธํ•ด ๋ฐœ์ƒํ•˜๋Š” ์กฐํ•ฉ์  ๋ณต์žก์„ฑ์„ ์ค„์ด๊ธฐ ์œ„ํ•ด MCTS์™€ Minimax๋ฅผ ๊ฒฐํ•ฉํ•œ ์ ‘๊ทผ ๋ฐฉ์‹์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค. ์ด๋กœ์จ ๊ณ„์‚ฐ ํšจ์œจ์„ฑ์ด ํ–ฅ์ƒ๋ฉ๋‹ˆ๋‹ค.

๋‹ค์–‘ํ•œ ์ƒํ™ฉ์— ๋Œ€ํ•œ ์ ์‘๋ ฅ

Smitsimax๋Š” ์—ฌ๋Ÿฌ ์ƒํ™ฉ์—์„œ ๋ฐœ์ƒํ•  ์ˆ˜ ์žˆ๋Š” ๊ฒฐ๊ณผ๋ฅผ ์ง‘๊ณ„ํ•˜์—ฌ ๋” ๋‚˜์€ ์˜์‚ฌ๊ฒฐ์ •์„ ๋‚ด๋ฆด ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ด๋Š” ๋‹จ์ˆœํžˆ ํ•˜๋‚˜์˜ ์ƒํƒœ๋ฅผ ํ‰๊ฐ€ํ•˜๋Š” ๊ธฐ์กด ์•Œ๊ณ ๋ฆฌ์ฆ˜๋ณด๋‹ค ๋” ํ˜„์‹ค์ ์ธ ๊ฒฐ๊ณผ๋ฅผ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค.

๋‹จ์ 

๋†’์€ ๊ณ„์‚ฐ ๋น„์šฉ

Smitsimax๋Š” ๊ฐ ํ”Œ๋ ˆ์ด์–ด๋ณ„๋กœ ๋…๋ฆฝ์ ์ธ MCTS ํŠธ๋ฆฌ๋ฅผ ์œ ์ง€ํ•ด์•ผ ํ•˜๋ฏ€๋กœ, ํŠธ๋ฆฌ ํƒ์ƒ‰ ๋ฐ ์—…๋ฐ์ดํŠธ ๊ณผ์ •์—์„œ ๋งŽ์€ ๊ณ„์‚ฐ ์ž์›์ด ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค.

๋žœ๋ค์„ฑ์— ์˜์กด

MCTS ๊ธฐ๋ฐ˜์ด๋ฏ€๋กœ ์‹œ๋ฎฌ๋ ˆ์ด์…˜(rollout) ๊ณผ์ •์—์„œ ๋žœ๋ค์„ฑ์ด ๊ฐœ์ž…๋ฉ๋‹ˆ๋‹ค. ์ด๋กœ ์ธํ•ด ์ผ๋ถ€ ๊ฒฝ์šฐ์—๋Š” ์ตœ์ ์˜ ๊ฒฐ๊ณผ๋ฅผ ๋ณด์žฅํ•˜์ง€ ๋ชปํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

์ •ํ™•์„ฑ ์ €ํ•˜ ๊ฐ€๋Šฅ์„ฑ

ํŠน์ • ์ƒํ™ฉ์—์„œ๋Š” ์ž˜๋ชป๋œ ํŠธ๋ฆฌ ํ™•์žฅ์ด๋‚˜ ๋น„ํšจ์œจ์ ์ธ ๋…ธ๋“œ ํ‰๊ฐ€๋กœ ์ธํ•ด ์„ฑ๋Šฅ์ด ์ €ํ•˜๋  ๊ฐ€๋Šฅ์„ฑ์ด ์žˆ์Šต๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด, ์ž˜๋ชป๋œ ์‹œ๋ฎฌ๋ ˆ์ด์…˜ ์ •์ฑ…์ด ์ ์šฉ๋˜๋ฉด ์•Œ๊ณ ๋ฆฌ์ฆ˜์ด ๋น„ํšจ์œจ์ ์œผ๋กœ ์ž‘๋™ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

์„ค๊ณ„ ๋ฐ ๊ตฌํ˜„์˜ ๋ณต์žก์„ฑ

Smitsimax๋Š” MCTS์™€ Minimax์˜ ํ˜ผํ•ฉ ์•Œ๊ณ ๋ฆฌ์ฆ˜์œผ๋กœ, ์„ค๊ณ„์™€ ๊ตฌํ˜„์ด ์ƒ๋Œ€์ ์œผ๋กœ ๋ณต์žกํ•ฉ๋‹ˆ๋‹ค. ํŠนํžˆ, ๊ฐ ํ”Œ๋ ˆ์ด์–ด์˜ ๋…๋ฆฝ์  ํ•™์Šต๊ณผ ๋™์‹œ ์ด๋™ ์ฒ˜๋ฆฌ๋ฅผ ํ†ตํ•ฉํ•˜๋Š” ๋ฐ ๋งŽ์€ ๋…ธ๋ ฅ์ด ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค.

Kotlin Smitsimax ์ƒ˜ํ”Œ ์ฝ”๋“œ

import kotlin.random.Random

// ๋ฐ์ดํ„ฐ ํด๋ž˜์Šค: ๊ฒŒ์ž„ ์ƒํƒœ๋ฅผ ์ €์žฅ
data class GameState(val player1Move: Int, val player2Move: Int, val score: Int)

// Smitsimax ์•Œ๊ณ ๋ฆฌ์ฆ˜ ํด๋ž˜์Šค
class Smitsimax {

    // ํ”Œ๋ ˆ์ด์–ด์˜ ๊ฐ€๋Šฅํ•œ ์›€์ง์ž„ ์ƒ์„ฑ
    private fun generateMoves(): List<Int> {
        return listOf(1, 2, 3) // ์˜ˆ์‹œ: 1, 2, 3 ์ค‘ ํ•˜๋‚˜๋ฅผ ์„ ํƒ
    }

    // ๊ฒŒ์ž„ ์ƒํƒœ ํ‰๊ฐ€ ํ•จ์ˆ˜
    private fun evaluate(gameState: GameState): Int {
        return gameState.score // ํ˜„์žฌ ์ƒํƒœ์˜ ์ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜
    }

    // ๋™์‹œ ์ด๋™ ์ฒ˜๋ฆฌ ํ•จ์ˆ˜
    fun smitsimax(depth: Int): Pair<Int, Int> {
        if (depth == 0) {
            return Pair(0, 0) // ๊ธฐ๋ณธ๊ฐ’ ๋ฐ˜ํ™˜ (๊นŠ์ด ์ œํ•œ ๋„๋‹ฌ ์‹œ)
        }

        val player1Moves = generateMoves()
        val player2Moves = generateMoves()

        var bestScore = Int.MIN_VALUE
        var bestMovePlayer1 = 0
        var bestMovePlayer2 = 0

        for (move1 in player1Moves) {
            for (move2 in player2Moves) {
                // ๊ฐ€์ƒ์œผ๋กœ ๊ฒŒ์ž„ ์ƒํƒœ ์—…๋ฐ์ดํŠธ
                val simulatedState = GameState(move1, move2, Random.nextInt(-10, 10))
                val score = evaluate(simulatedState)

                // ์ตœ์  ์ ์ˆ˜ ์—…๋ฐ์ดํŠธ
                if (score > bestScore) {
                    bestScore = score
                    bestMovePlayer1 = move1
                    bestMovePlayer2 = move2
                }
            }
        }
        return Pair(bestMovePlayer1, bestMovePlayer2)
    }
}

// ๋ฉ”์ธ ํ•จ์ˆ˜: ์•Œ๊ณ ๋ฆฌ์ฆ˜ ์‹คํ–‰
fun main() {
    val smitsimax = Smitsimax()
    val depth = 3 // ํƒ์ƒ‰ ๊นŠ์ด ์„ค์ •

    val (bestMovePlayer1, bestMovePlayer2) = smitsimax.smitsimax(depth)
    println("Best Move for Player 1: $bestMovePlayer1")
    println("Best Move for Player 2: $bestMovePlayer2")
}

 

์ฝ”๋“œ ์„ค๋ช…

GameState ํด๋ž˜์Šค:

๊ฒŒ์ž„ ์ƒํƒœ๋ฅผ ๋‚˜ํƒ€๋‚ด๋Š” ๋ฐ์ดํ„ฐ ํด๋ž˜์Šค์ž…๋‹ˆ๋‹ค.
player1Move, player2Move: ๊ฐ ํ”Œ๋ ˆ์ด์–ด์˜ ์›€์ง์ž„.
score: ํ˜„์žฌ ์ƒํƒœ์˜ ์ ์ˆ˜.

generateMoves ํ•จ์ˆ˜:

๊ฐ ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ์„ ํƒํ•  ์ˆ˜ ์žˆ๋Š” ๊ฐ€๋Šฅํ•œ ์›€์ง์ž„์„ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค.
์˜ˆ์ œ์—์„œ๋Š” ๋‹จ์ˆœํžˆ ์ •์ˆ˜ ๋ฆฌ์ŠคํŠธ๋ฅผ ๋ฐ˜ํ™˜ํ•˜์ง€๋งŒ ์‹ค์ œ ๊ฒŒ์ž„์— ๋งž๊ฒŒ ์ˆ˜์ • ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค.

evaluate ํ•จ์ˆ˜:

ํŠน์ • ๊ฒŒ์ž„ ์ƒํƒœ๋ฅผ ํ‰๊ฐ€ํ•˜์—ฌ ์ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•ฉ๋‹ˆ๋‹ค.
ํ˜„์žฌ๋Š” ๋žœ๋ค ์ ์ˆ˜๋ฅผ ๋ฐ˜ํ™˜ํ•˜๋„๋ก ๊ตฌํ˜„๋˜์–ด ์žˆ์ง€๋งŒ, ์‹ค์ œ ๊ฒŒ์ž„ ๋กœ์ง์— ๋”ฐ๋ผ ํ‰๊ฐ€ ๋ฐฉ์‹์„ ์ •์˜ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

smitsimax ํ•จ์ˆ˜:

๋™์‹œ ์ด๋™์„ ๊ณ ๋ คํ•˜์—ฌ ๊ฐ ํ”Œ๋ ˆ์ด์–ด์˜ ์ตœ์  ์›€์ง์ž„์„ ๊ณ„์‚ฐํ•ฉ๋‹ˆ๋‹ค.
๋ชจ๋“  ๊ฐ€๋Šฅํ•œ ์กฐํ•ฉ์„ ํƒ์ƒ‰ํ•˜๋ฉฐ ์ตœ์ ์˜ ์ ์ˆ˜๋ฅผ ๊ฐ€์ง„ ์›€์ง์ž„์„ ์„ ํƒํ•ฉ๋‹ˆ๋‹ค.

๋ฉ”์ธ ํ•จ์ˆ˜:

Smitsimax ์•Œ๊ณ ๋ฆฌ์ฆ˜์„ ์‹คํ–‰ํ•˜๊ณ  ๊ฒฐ๊ณผ๋ฅผ ์ถœ๋ ฅํ•ฉ๋‹ˆ๋‹ค.

ํ™•์žฅ ๊ฐ€๋Šฅ์„ฑ

๊ฒŒ์ž„ ๋กœ์ง ์ถ”๊ฐ€: 

evaluate์™€ generateMoves๋ฅผ ์‹ค์ œ ๊ฒŒ์ž„ ๊ทœ์น™์— ๋งž๊ฒŒ ์ˆ˜์ •ํ•˜์„ธ์š”.

๊นŠ์ด ์ œํ•œ ๋ฐ ์„ฑ๋Šฅ ์ตœ์ ํ™”:

๊นŠ์ด๋ฅผ ๋Š˜๋ฆฌ๊ฑฐ๋‚˜ Alpha-Beta Pruning๊ณผ ๊ฐ™์€ ์ตœ์ ํ™” ๊ธฐ๋ฒ•์„ ์ถ”๊ฐ€ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

๋ณ‘๋ ฌ ์ฒ˜๋ฆฌ:

๋™์‹œ ์ด๋™ ๊ณ„์‚ฐ์„ ๋ณ‘๋ ฌ๋กœ ์ˆ˜ํ–‰ํ•˜์—ฌ ์„ฑ๋Šฅ์„ ํ–ฅ์ƒ์‹œํ‚ฌ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

 

์š”์•ฝ

Smitsimax๋Š” ๋™์‹œ ์ด๋™ ๊ฒŒ์ž„์—์„œ ์ตœ์ ์˜ ์ „๋žต์„ ์ฐพ๊ธฐ ์œ„ํ•œ ์•Œ๊ณ ๋ฆฌ์ฆ˜์œผ๋กœ, Minimax์™€ MCTS๋ฅผ ๊ฒฐํ•ฉํ•œ ํ˜•ํƒœ์ž…๋‹ˆ๋‹ค. ๊ธฐ์กด Minimax ์•Œ๊ณ ๋ฆฌ์ฆ˜๊ณผ ๋‹ฌ๋ฆฌ ๋™์‹œ ์ด๋™์— ํŠนํ™”๋œ ์„ค๊ณ„๋ฅผ ํ†ตํ•ด ๋ณต์žก์„ฑ์„ ํšจ๊ณผ์ ์œผ๋กœ ์ฒ˜๋ฆฌํ•ฉ๋‹ˆ๋‹ค.

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[algorithms] Smitsimax ์•Œ๊ณ ๋ฆฌ์ฆ˜
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